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ESPHome 2026.1.1
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#include <entity_base.h>
Data Structures | |
| struct | EntityFlags |
Public Member Functions | |
| const StringRef & | get_name () const |
| void | set_name (const char *name) |
| void | set_name (const char *name, uint32_t object_id_hash) |
| Set name with pre-computed object_id hash (avoids runtime hash calculation) Use hash=0 for dynamic names that need runtime calculation. | |
| bool | has_own_name () const |
| ESPDEPRECATED("object_id mangles names and all object_id methods are planned for removal " "(see https://github.com/esphome/backlog/issues/76). " "Now is the time to stop using object_id. If still needed, use get_object_id_to() " "which will remain available longer. get_object_id() will be removed in 2026.7.0", "2025.12.0") std uint32_t | get_object_id_hash () |
| StringRef | get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const |
| Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer. | |
| size_t | write_object_id_to (char *buf, size_t buf_size) const |
| Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer. | |
| bool | is_internal () const |
| void | set_internal (bool internal) |
| bool | is_disabled_by_default () const |
| void | set_disabled_by_default (bool disabled_by_default) |
| EntityCategory | get_entity_category () const |
| void | set_entity_category (EntityCategory entity_category) |
| ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void | set_icon (const char *icon) |
| StringRef | get_icon_ref () const |
| uint32_t | get_device_id () const |
| void | set_device (Device *device) |
| Device * | get_device () const |
| bool | has_state () const |
| void | set_has_state (bool state) |
| uint32_t | get_preference_hash () |
| Get a unique hash for storing preferences/settings for this entity. | |
Protected Member Functions | |
| void | calc_object_id_ () |
Protected Attributes | |
| StringRef | name_ |
| const char * | icon_c_str_ {nullptr} |
| uint32_t | object_id_hash_ {} |
| Device * | device_ {} |
| struct esphome::EntityBase::EntityFlags | flags_ |
Definition at line 39 of file entity_base.h.
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Definition at line 75 of file entity_base.cpp.
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Definition at line 116 of file entity_base.h.
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Definition at line 108 of file entity_base.h.
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Definition at line 86 of file entity_base.h.
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Definition at line 97 of file entity_base.h.
| const StringRef & esphome::EntityBase::get_name | ( | ) | const |
Definition at line 11 of file entity_base.cpp.
| uint32_t esphome::EntityBase::get_object_id_hash | ( | ) |
Definition at line 93 of file entity_base.cpp.
| StringRef esphome::EntityBase::get_object_id_to | ( | std::span< char, OBJECT_ID_MAX_LEN > | buf | ) | const |
Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer.
Definition at line 88 of file entity_base.cpp.
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Get a unique hash for storing preferences/settings for this entity.
This method returns a hash that uniquely identifies the entity for the purpose of storing preferences (such as calibration, state, etc.). Unlike get_object_id_hash(), this hash also incorporates the device_id (if devices are enabled), ensuring uniqueness across multiple devices that may have entities with the same object_id.
Use this method when storing or retrieving preferences/settings that should be unique per device-entity pair. Use get_object_id_hash() when you need a hash that identifies the entity regardless of the device it belongs to.
For backward compatibility, if device_id is 0 (the main device), the hash is unchanged from previous versions, so existing single-device configurations will continue to work.
Definition at line 142 of file entity_base.h.
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Definition at line 49 of file entity_base.h.
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Definition at line 120 of file entity_base.h.
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Definition at line 82 of file entity_base.h.
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Definition at line 76 of file entity_base.h.
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Definition at line 114 of file entity_base.h.
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Definition at line 83 of file entity_base.h.
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Definition at line 87 of file entity_base.h.
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Definition at line 123 of file entity_base.h.
| void esphome::EntityBase::set_icon | ( | const char * | icon | ) |
Definition at line 59 of file entity_base.cpp.
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Definition at line 77 of file entity_base.h.
| void esphome::EntityBase::set_name | ( | const char * | name | ) |
Definition at line 12 of file entity_base.cpp.
| void esphome::EntityBase::set_name | ( | const char * | name, |
| uint32_t | object_id_hash ) |
Set name with pre-computed object_id hash (avoids runtime hash calculation) Use hash=0 for dynamic names that need runtime calculation.
Definition at line 13 of file entity_base.cpp.
| size_t esphome::EntityBase::write_object_id_to | ( | char * | buf, |
| size_t | buf_size ) const |
Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer.
Definition at line 79 of file entity_base.cpp.
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Definition at line 163 of file entity_base.h.
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Definition at line 159 of file entity_base.h.
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Definition at line 157 of file entity_base.h.
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Definition at line 161 of file entity_base.h.