ESPHome 2026.2.1
Loading...
Searching...
No Matches
bsd_sockets_impl.cpp
Go to the documentation of this file.
1#include "socket.h"
4
5#ifdef USE_SOCKET_IMPL_BSD_SOCKETS
6
7#include <cstring>
9
10#ifdef USE_ESP32
11#include <esp_idf_version.h>
12#include <lwip/sockets.h>
13#endif
14
15namespace esphome::socket {
16
17class BSDSocketImpl final : public Socket {
18 public:
19 BSDSocketImpl(int fd, bool monitor_loop = false) {
20 this->fd_ = fd;
21 // Register new socket with the application for select() if monitoring requested
22 if (monitor_loop && this->fd_ >= 0) {
23 // Only set loop_monitored_ to true if registration succeeds
25 }
26 }
27 ~BSDSocketImpl() override {
28 if (!this->closed_) {
29 this->close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
30 }
31 }
32 int connect(const struct sockaddr *addr, socklen_t addrlen) override { return ::connect(this->fd_, addr, addrlen); }
33 std::unique_ptr<Socket> accept(struct sockaddr *addr, socklen_t *addrlen) override {
34 int fd = ::accept(this->fd_, addr, addrlen);
35 if (fd == -1)
36 return {};
37 return make_unique<BSDSocketImpl>(fd, false);
38 }
39 std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
40 int fd = ::accept(this->fd_, addr, addrlen);
41 if (fd == -1)
42 return {};
43 return make_unique<BSDSocketImpl>(fd, true);
44 }
45
46 int bind(const struct sockaddr *addr, socklen_t addrlen) override { return ::bind(this->fd_, addr, addrlen); }
47 int close() override {
48 if (!this->closed_) {
49 // Unregister from select() before closing if monitored
50 if (this->loop_monitored_) {
52 }
53 int ret = ::close(this->fd_);
54 this->closed_ = true;
55 return ret;
56 }
57 return 0;
58 }
59 int shutdown(int how) override { return ::shutdown(this->fd_, how); }
60
61 int getpeername(struct sockaddr *addr, socklen_t *addrlen) override {
62 return ::getpeername(this->fd_, addr, addrlen);
63 }
64 int getsockname(struct sockaddr *addr, socklen_t *addrlen) override {
65 return ::getsockname(this->fd_, addr, addrlen);
66 }
67 int getsockopt(int level, int optname, void *optval, socklen_t *optlen) override {
68 return ::getsockopt(this->fd_, level, optname, optval, optlen);
69 }
70 int setsockopt(int level, int optname, const void *optval, socklen_t optlen) override {
71 return ::setsockopt(this->fd_, level, optname, optval, optlen);
72 }
73 int listen(int backlog) override { return ::listen(this->fd_, backlog); }
74 ssize_t read(void *buf, size_t len) override {
75#ifdef USE_ESP32
76 return ::lwip_read(this->fd_, buf, len);
77#else
78 return ::read(this->fd_, buf, len);
79#endif
80 }
81 ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) override {
82#if defined(USE_ESP32) || defined(USE_HOST)
83 return ::recvfrom(this->fd_, buf, len, 0, addr, addr_len);
84#else
85 return ::lwip_recvfrom(this->fd_, buf, len, 0, addr, addr_len);
86#endif
87 }
88 ssize_t readv(const struct iovec *iov, int iovcnt) override {
89#if defined(USE_ESP32)
90 return ::lwip_readv(this->fd_, iov, iovcnt);
91#else
92 return ::readv(this->fd_, iov, iovcnt);
93#endif
94 }
95 ssize_t write(const void *buf, size_t len) override {
96#ifdef USE_ESP32
97 return ::lwip_write(this->fd_, buf, len);
98#else
99 return ::write(this->fd_, buf, len);
100#endif
101 }
102 ssize_t send(void *buf, size_t len, int flags) { return ::send(this->fd_, buf, len, flags); }
103 ssize_t writev(const struct iovec *iov, int iovcnt) override {
104#if defined(USE_ESP32)
105 return ::lwip_writev(this->fd_, iov, iovcnt);
106#else
107 return ::writev(this->fd_, iov, iovcnt);
108#endif
109 }
110
111 ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) override {
112 return ::sendto(this->fd_, buf, len, flags, to, tolen); // NOLINT(readability-suspicious-call-argument)
113 }
114
115 int setblocking(bool blocking) override {
116 int fl = ::fcntl(this->fd_, F_GETFL, 0);
117 if (blocking) {
118 fl &= ~O_NONBLOCK;
119 } else {
120 fl |= O_NONBLOCK;
121 }
122 ::fcntl(this->fd_, F_SETFL, fl);
123 return 0;
124 }
125};
126
127// Helper to create a socket with optional monitoring
128static std::unique_ptr<Socket> create_socket(int domain, int type, int protocol, bool loop_monitored = false) {
129 int ret = ::socket(domain, type, protocol);
130 if (ret == -1)
131 return nullptr;
132 return std::unique_ptr<Socket>{new BSDSocketImpl(ret, loop_monitored)};
133}
134
135std::unique_ptr<Socket> socket(int domain, int type, int protocol) {
136 return create_socket(domain, type, protocol, false);
137}
138
139std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol) {
140 return create_socket(domain, type, protocol, true);
141}
142
143} // namespace esphome::socket
144
145#endif // USE_SOCKET_IMPL_BSD_SOCKETS
void unregister_socket_fd(int fd)
bool register_socket_fd(int fd)
Register/unregister a socket file descriptor to be monitored for read events.
uint16_t type
uint16_t flags
uint16_t addr_len
uint32_t socklen_t
Definition headers.h:97
__int64 ssize_t
Definition httplib.h:178
std::unique_ptr< Socket > socket(int domain, int type, int protocol)
Create a socket of the given domain, type and protocol.
std::unique_ptr< Socket > socket_loop_monitored(int domain, int type, int protocol)
Create a socket and monitor it for data in the main loop.
std::string size_t len
Definition helpers.h:692
Application App
Global storage of Application pointer - only one Application can exist.