ESPHome 2025.7.1
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An entity that has a state. More...
#include <entity_base.h>
Public Member Functions | |
virtual bool | has_state () const |
virtual const T & | get_state () const |
virtual T | get_state_default (T default_value) const |
void | invalidate_state () |
void | add_full_state_callback (std::function< void(optional< T > previous, optional< T > current)> &&callback) |
void | add_on_state_callback (std::function< void(T)> &&callback) |
void | set_trigger_on_initial_state (bool trigger_on_initial_state) |
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const StringRef & | get_name () const |
void | set_name (const char *name) |
bool | has_own_name () const |
std::string | get_object_id () const |
void | set_object_id (const char *object_id) |
uint32_t | get_object_id_hash () |
bool | is_internal () const |
void | set_internal (bool internal) |
bool | is_disabled_by_default () const |
void | set_disabled_by_default (bool disabled_by_default) |
EntityCategory | get_entity_category () const |
void | set_entity_category (EntityCategory entity_category) |
std::string | get_icon () const |
void | set_icon (const char *icon) |
uint32_t | get_device_id () const |
void | set_device (Device *device) |
bool | has_state () const |
void | set_has_state (bool state) |
Protected Member Functions | |
bool | set_state_ (const optional< T > &state) |
Set a new state for this entity. | |
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virtual uint32_t | hash_base () |
The hash_base() function has been deprecated. | |
void | calc_object_id_ () |
Protected Attributes | |
optional< T > | state_ {} |
bool | trigger_on_initial_state_ {true} |
CallbackManager< void(optional< T > previous, optional< T > current)> * | full_state_callbacks_ {} |
CallbackManager< void(T)> * | state_callbacks_ {} |
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StringRef | name_ |
const char * | object_id_c_str_ {nullptr} |
const char * | icon_c_str_ {nullptr} |
uint32_t | object_id_hash_ {} |
Device * | device_ {} |
struct esphome::EntityBase::EntityFlags | flags_ |
An entity that has a state.
T | The type of the state |
Definition at line 128 of file entity_base.h.
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inline |
Definition at line 135 of file entity_base.h.
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inline |
Definition at line 140 of file entity_base.h.
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inlinevirtual |
Definition at line 131 of file entity_base.h.
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inlinevirtual |
Definition at line 132 of file entity_base.h.
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inlinevirtual |
Reimplemented in esphome::binary_sensor::BinarySensorInitiallyOff.
Definition at line 130 of file entity_base.h.
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inline |
Definition at line 133 of file entity_base.h.
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inlineprotected |
Set a new state for this entity.
This will trigger callbacks only if the new state is different from the previous.
state | The new state. |
Definition at line 158 of file entity_base.h.
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inline |
Definition at line 146 of file entity_base.h.
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protected |
Definition at line 175 of file entity_base.h.
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protected |
Definition at line 151 of file entity_base.h.
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protected |
Definition at line 176 of file entity_base.h.
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protected |
Definition at line 173 of file entity_base.h.