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ESPHome 2025.10.3
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Go to the source code of this file.
Data Structures | |
| class | esphome::valve::ValveCall |
| struct | esphome::valve::ValveRestoreState |
| Struct used to store the restored state of a valve. More... | |
| class | esphome::valve::Valve |
| Base class for all valve devices. More... | |
Namespaces | |
| namespace | esphome |
| Providing packet encoding functions for exchanging data with a remote host. | |
| namespace | esphome::valve |
Enumerations | |
| enum | esphome::valve::ValveOperation : uint8_t { esphome::valve::VALVE_OPERATION_IDLE = 0 , esphome::valve::VALVE_OPERATION_OPENING , esphome::valve::VALVE_OPERATION_CLOSING } |
| Enum encoding the current operation of a valve. More... | |
Functions | |
| struct esphome::valve::ValveRestoreState | esphome::valve::__attribute__ ((packed)) |
| ValveCall | to_call (Valve *valve) |
| Convert this struct to a valve call that can be performed. | |
| void | apply (Valve *valve) |
| Apply these settings to the valve. | |
| const char * | esphome::valve::valve_operation_to_str (ValveOperation op) |
Variables | |
| float | position |
| enum esphome::valve::ValveOperation | esphome::valve::__attribute__ |
| void __attribute__::apply | ( | Valve * | valve | ) |
Apply these settings to the valve.
| ValveCall __attribute__::to_call | ( | Valve * | valve | ) |
Convert this struct to a valve call that can be performed.