ESPHome 2026.2.1
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esphome::template_::TemplateValve Class Referencefinal

#include <template_valve.h>

Inheritance diagram for esphome::template_::TemplateValve:
esphome::valve::Valve esphome::Component esphome::EntityBase esphome::EntityBase_DeviceClass

Public Member Functions

 TemplateValve ()
 
template<typename F >
void set_state_lambda (F &&f)
 
Triggerget_open_trigger ()
 
Triggerget_close_trigger ()
 
Triggerget_stop_trigger ()
 
Triggerget_toggle_trigger ()
 
Trigger< float > * get_position_trigger ()
 
void set_optimistic (bool optimistic)
 
void set_assumed_state (bool assumed_state)
 
void set_has_stop (bool has_stop)
 
void set_has_position (bool has_position)
 
void set_has_toggle (bool has_toggle)
 
void set_restore_mode (TemplateValveRestoreMode restore_mode)
 
void setup () override
 
void loop () override
 
void dump_config () override
 
float get_setup_priority () const override
 
- Public Member Functions inherited from esphome::valve::Valve
 Valve ()
 
ValveCall make_call ()
 Construct a new valve call used to control the valve.
 
void add_on_state_callback (std::function< void()> &&f)
 
void publish_state (bool save=true)
 Publish the current state of the valve.
 
bool is_fully_open () const
 Helper method to check if the valve is fully open. Equivalent to comparing .position against 1.0.
 
bool is_fully_closed () const
 Helper method to check if the valve is fully closed. Equivalent to comparing .position against 0.0.
 
- Public Member Functions inherited from esphome::EntityBase
const StringRefget_name () const
 
void set_name (const char *name)
 
void set_name (const char *name, uint32_t object_id_hash)
 Set name with pre-computed object_id hash (avoids runtime hash calculation) Use hash=0 for dynamic names that need runtime calculation.
 
bool has_own_name () const
 
ESPDEPRECATED("object_id mangles names and all object_id methods are planned for removal " "(see https://github.com/esphome/backlog/issues/76). " "Now is the time to stop using object_id. If still needed, use get_object_id_to() " "which will remain available longer. get_object_id() will be removed in 2026.7.0", "2025.12.0") std uint32_t get_object_id_hash ()
 
StringRef get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const
 Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer.
 
size_t write_object_id_to (char *buf, size_t buf_size) const
 Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer.
 
bool is_internal () const
 
void set_internal (bool internal)
 
bool is_disabled_by_default () const
 
void set_disabled_by_default (bool disabled_by_default)
 
EntityCategory get_entity_category () const
 
void set_entity_category (EntityCategory entity_category)
 
ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void set_icon (const char *icon)
 
StringRef get_icon_ref () const
 
uint32_t get_device_id () const
 
void set_device (Device *device)
 
Deviceget_device () const
 
bool has_state () const
 
void set_has_state (bool state)
 
 ESPDEPRECATED ("Use make_entity_preference<T>() instead, or preferences won't be migrated. " "See https://github.com/esphome/backlog/issues/85. Will be removed in 2027.1.0.", "2026.7.0") uint32_t get_preference_hash()
 Get a unique hash for storing preferences/settings for this entity.
 
template<typename T >
ESPPreferenceObject make_entity_preference (uint32_t version=0)
 Create a preference object for storing this entity's state/settings.
 
- Public Member Functions inherited from esphome::EntityBase_DeviceClass
ESPDEPRECATED("Use get_device_class_ref() instead for better performance (avoids string copy). Will be removed in " "ESPHome 2026.5.0", "2025.11.0") std void set_device_class (const char *device_class)
 Get the device class, using the manual override if set.
 
StringRef get_device_class_ref () const
 Get the device class as StringRef.
 
- Public Member Functions inherited from esphome::Component
float get_actual_setup_priority () const
 
void set_setup_priority (float priority)
 
virtual float get_loop_priority () const
 priority of loop().
 
void call ()
 
virtual void on_shutdown ()
 
virtual void on_safe_shutdown ()
 
virtual bool teardown ()
 Called during teardown to allow component to gracefully finish operations.
 
virtual void on_powerdown ()
 Called after teardown is complete to power down hardware.
 
uint8_t get_component_state () const
 
void reset_to_construction_state ()
 Reset this component back to the construction state to allow setup to run again.
 
bool is_in_loop_state () const
 Check if this component has completed setup and is in the loop state.
 
bool is_idle () const
 Check if this component is idle.
 
virtual void mark_failed ()
 Mark this component as failed.
 
 ESPDEPRECATED ("Use mark_failed(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void mark_failed(const char *message)
 
void mark_failed (const LogString *message)
 
void disable_loop ()
 Disable this component's loop.
 
void enable_loop ()
 Enable this component's loop.
 
void enable_loop_soon_any_context ()
 Thread and ISR-safe version of enable_loop() that can be called from any context.
 
bool is_failed () const
 
bool is_ready () const
 
virtual bool can_proceed ()
 
bool status_has_warning () const
 
bool status_has_error () const
 
void status_set_warning (const char *message=nullptr)
 
void status_set_warning (const LogString *message)
 
void status_set_error ()
 
 ESPDEPRECATED ("Use status_set_error(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void status_set_error(const char *message)
 
void status_set_error (const LogString *message)
 
void status_clear_warning ()
 
void status_clear_error ()
 
void status_momentary_warning (const char *name, uint32_t length=5000)
 Set warning status flag and automatically clear it after a timeout.
 
void status_momentary_error (const char *name, uint32_t length=5000)
 Set error status flag and automatically clear it after a timeout.
 
bool has_overridden_loop () const
 
void set_component_source (const LogString *source)
 Set where this component was loaded from for some debug messages.
 
const LogString * get_component_log_str () const
 Get the integration where this component was declared as a LogString for logging.
 
bool should_warn_of_blocking (uint32_t blocking_time)
 

Protected Member Functions

void control (const valve::ValveCall &call) override
 
valve::ValveTraits get_traits () override
 
void stop_prev_trigger_ ()
 
- Protected Member Functions inherited from esphome::valve::Valve
optional< ValveRestoreStaterestore_state_ ()
 
- Protected Member Functions inherited from esphome::EntityBase
ESPPreferenceObject make_entity_preference_ (size_t size, uint32_t version)
 Non-template helper for make_entity_preference() to avoid code bloat.
 
void calc_object_id_ ()
 
- Protected Member Functions inherited from esphome::Component
virtual void call_loop ()
 
virtual void call_setup ()
 
virtual void call_dump_config ()
 
void set_component_state_ (uint8_t state)
 Helper to set component state (clears state bits and sets new state)
 
void set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a numeric ID (zero heap allocation).
 
void set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f)
 
void set_interval (uint32_t interval, std::function< void()> &&f)
 
bool cancel_interval (uint32_t id)
 
bool cancel_interval (InternalSchedulerID id)
 
ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const char *name
 
 ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(uint32_t id
 
 ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(uint32_t initial_wait_time
 
ESPDEPRECATED("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(const std ESPDEPRECATED ("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(const char *name)
 
 ESPDEPRECATED ("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(uint32_t id)
 
void set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a numeric ID (zero heap allocation).
 
void set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f)
 
void set_timeout (uint32_t timeout, std::function< void()> &&f)
 
bool cancel_timeout (uint32_t id)
 
bool cancel_timeout (InternalSchedulerID id)
 
void defer (std::function< void()> &&f)
 Defer a callback to the next loop() call.
 
void defer (uint32_t id, std::function< void()> &&f)
 Defer a callback with a numeric ID (zero heap allocation)
 
bool cancel_defer (uint32_t id)
 

Protected Attributes

TemplateValveRestoreMode restore_mode_ {VALVE_NO_RESTORE}
 
TemplateLambda< float > state_f_
 
bool assumed_state_ {false}
 
bool optimistic_ {false}
 
Trigger open_trigger_
 
Trigger close_trigger_
 
bool has_stop_ {false}
 
bool has_toggle_ {false}
 
Trigger stop_trigger_
 
Trigger toggle_trigger_
 
Triggerprev_command_trigger_ {nullptr}
 
Trigger< float > position_trigger_
 
bool has_position_ {false}
 
- Protected Attributes inherited from esphome::valve::Valve
friend ValveCall
 
LazyCallbackManager< void()> state_callback_ {}
 
ESPPreferenceObject rtc_
 
- Protected Attributes inherited from esphome::EntityBase
StringRef name_
 
const char * icon_c_str_ {nullptr}
 
uint32_t object_id_hash_ {}
 
Devicedevice_ {}
 
struct esphome::EntityBase::EntityFlags flags_
 
- Protected Attributes inherited from esphome::EntityBase_DeviceClass
const char * device_class_ {nullptr}
 Device class override.
 
- Protected Attributes inherited from esphome::Component
ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") void set_interval(const std voi set_interval )(const char *name, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a unique name.
 
ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_interval(const std boo cancel_interval )(const char *name)
 Cancel an interval function.
 
ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t initial_wait_time
 
ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t max_attempts
 
ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t std::function< RetryResult(uint8_t)> && f
 
ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t std::function< RetryResult(uint8_t)> float backoff_increase_factor = 1.0f)
 
uint32_t initial_wait_time
 
uint32_t uint8_t max_attempts
 
uint32_t uint8_t std::function< RetryResult(uint8_t)> && f
 
uint32_t uint8_t std::function< RetryResult(uint8_t)> float backoff_increase_factor = 1.0f)
 
uint8_t max_attempts
 
uint8_t std::function< RetryResult(uint8_t)> && f
 
uint8_t std::function< RetryResult(uint8_t)> float backoff_increase_factor = 1.0f)
 
ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") void set_timeout(const std voi set_timeout )(const char *name, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a unique name.
 
ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_timeout(const std boo cancel_timeout )(const char *name)
 Cancel a timeout function.
 
ESPDEPRECATED("Use const char* overload instead. Removed in 2026.7.0", "2026.1.0") void defer(const std voi defer )(const char *name, std::function< void()> &&f)
 Defer a callback to the next loop() call.
 
ESPDEPRECATED("Use const char* overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_defer(const std boo cancel_defer )(const char *name)
 Cancel a defer callback using the specified name, name must not be empty.
 
const LogString * component_source_ {nullptr}
 
uint16_t warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_MS}
 Warn if blocked for this many ms (max 65.5s)
 
uint8_t component_state_ {0x00}
 State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bits 5-7: Unused - reserved for future expansion.
 
volatile bool pending_enable_loop_ {false}
 ISR-safe flag for enable_loop_soon_any_context.
 

Additional Inherited Members

- Data Fields inherited from esphome::valve::Valve
ValveOperation current_operation {VALVE_OPERATION_IDLE}
 The current operation of the valve (idle, opening, closing).
 
float position
 The position of the valve from 0.0 (fully closed) to 1.0 (fully open).
 

Detailed Description

Definition at line 16 of file template_valve.h.

Constructor & Destructor Documentation

◆ TemplateValve()

esphome::template_::TemplateValve::TemplateValve ( )
default

Member Function Documentation

◆ control()

void esphome::template_::TemplateValve::control ( const valve::ValveCall & call)
overrideprotectedvirtual

Implements esphome::valve::Valve.

Definition at line 67 of file template_valve.cpp.

◆ dump_config()

void esphome::template_::TemplateValve::dump_config ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 59 of file template_valve.cpp.

◆ get_close_trigger()

Trigger * esphome::template_::TemplateValve::get_close_trigger ( )

Definition at line 55 of file template_valve.cpp.

◆ get_open_trigger()

Trigger * esphome::template_::TemplateValve::get_open_trigger ( )

Definition at line 54 of file template_valve.cpp.

◆ get_position_trigger()

Trigger< float > * esphome::template_::TemplateValve::get_position_trigger ( )

Definition at line 111 of file template_valve.cpp.

◆ get_setup_priority()

float esphome::template_::TemplateValve::get_setup_priority ( ) const
overridevirtual

Reimplemented from esphome::Component.

Definition at line 52 of file template_valve.cpp.

◆ get_stop_trigger()

Trigger * esphome::template_::TemplateValve::get_stop_trigger ( )

Definition at line 56 of file template_valve.cpp.

◆ get_toggle_trigger()

Trigger * esphome::template_::TemplateValve::get_toggle_trigger ( )

Definition at line 57 of file template_valve.cpp.

◆ get_traits()

ValveTraits esphome::template_::TemplateValve::get_traits ( )
overrideprotectedvirtual

Implements esphome::valve::Valve.

Definition at line 102 of file template_valve.cpp.

◆ loop()

void esphome::template_::TemplateValve::loop ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 34 of file template_valve.cpp.

◆ set_assumed_state()

void esphome::template_::TemplateValve::set_assumed_state ( bool assumed_state)

Definition at line 51 of file template_valve.cpp.

◆ set_has_position()

void esphome::template_::TemplateValve::set_has_position ( bool has_position)

Definition at line 115 of file template_valve.cpp.

◆ set_has_stop()

void esphome::template_::TemplateValve::set_has_stop ( bool has_stop)

Definition at line 113 of file template_valve.cpp.

◆ set_has_toggle()

void esphome::template_::TemplateValve::set_has_toggle ( bool has_toggle)

Definition at line 114 of file template_valve.cpp.

◆ set_optimistic()

void esphome::template_::TemplateValve::set_optimistic ( bool optimistic)

Definition at line 50 of file template_valve.cpp.

◆ set_restore_mode()

void esphome::template_::TemplateValve::set_restore_mode ( TemplateValveRestoreMode restore_mode)
inline

Definition at line 31 of file template_valve.h.

◆ set_state_lambda()

template<typename F >
void esphome::template_::TemplateValve::set_state_lambda ( F && f)
inline

Definition at line 20 of file template_valve.h.

◆ setup()

void esphome::template_::TemplateValve::setup ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 12 of file template_valve.cpp.

◆ stop_prev_trigger_()

void esphome::template_::TemplateValve::stop_prev_trigger_ ( )
protected

Definition at line 117 of file template_valve.cpp.

Field Documentation

◆ assumed_state_

bool esphome::template_::TemplateValve::assumed_state_ {false}
protected

Definition at line 46 of file template_valve.h.

◆ close_trigger_

Trigger esphome::template_::TemplateValve::close_trigger_
protected

Definition at line 49 of file template_valve.h.

◆ has_position_

bool esphome::template_::TemplateValve::has_position_ {false}
protected

Definition at line 56 of file template_valve.h.

◆ has_stop_

bool esphome::template_::TemplateValve::has_stop_ {false}
protected

Definition at line 50 of file template_valve.h.

◆ has_toggle_

bool esphome::template_::TemplateValve::has_toggle_ {false}
protected

Definition at line 51 of file template_valve.h.

◆ open_trigger_

Trigger esphome::template_::TemplateValve::open_trigger_
protected

Definition at line 48 of file template_valve.h.

◆ optimistic_

bool esphome::template_::TemplateValve::optimistic_ {false}
protected

Definition at line 47 of file template_valve.h.

◆ position_trigger_

Trigger<float> esphome::template_::TemplateValve::position_trigger_
protected

Definition at line 55 of file template_valve.h.

◆ prev_command_trigger_

Trigger* esphome::template_::TemplateValve::prev_command_trigger_ {nullptr}
protected

Definition at line 54 of file template_valve.h.

◆ restore_mode_

TemplateValveRestoreMode esphome::template_::TemplateValve::restore_mode_ {VALVE_NO_RESTORE}
protected

Definition at line 44 of file template_valve.h.

◆ state_f_

TemplateLambda<float> esphome::template_::TemplateValve::state_f_
protected

Definition at line 45 of file template_valve.h.

◆ stop_trigger_

Trigger esphome::template_::TemplateValve::stop_trigger_
protected

Definition at line 52 of file template_valve.h.

◆ toggle_trigger_

Trigger esphome::template_::TemplateValve::toggle_trigger_
protected

Definition at line 53 of file template_valve.h.


The documentation for this class was generated from the following files: