12#define LOG_NUMBER(prefix, type, obj) \
13 if ((obj) != nullptr) { \
14 ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, LOG_STR_LITERAL(type), (obj)->get_name().c_str()); \
15 if (!(obj)->get_icon().empty()) { \
16 ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon().c_str()); \
18 if (!(obj)->traits.get_unit_of_measurement().empty()) { \
19 ESP_LOGCONFIG(TAG, "%s Unit of Measurement: '%s'", prefix, (obj)->traits.get_unit_of_measurement().c_str()); \
21 if (!(obj)->traits.get_device_class().empty()) { \
22 ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, (obj)->traits.get_device_class().c_str()); \
26#define SUB_NUMBER(name) \
28 number::Number *name##_number_{nullptr}; \
31 void set_##name##_number(number::Number *number) { this->name##_number_ = number; }
Base-class for all numbers.
virtual void control(float value)=0
Set the value of the number, this is a virtual method that each number integration must implement.
void publish_state(float state)
bool has_state() const
Return whether this number has gotten a full state yet.
void add_on_state_callback(std::function< void(float)> &&callback)
CallbackManager< void(float)> state_callback_
Providing packet encoding functions for exchanging data with a remote host.