ESPHome 2025.5.0
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bedjet_climate.cpp
Go to the documentation of this file.
1#include "bedjet_climate.h"
2#include "esphome/core/log.h"
3
4#ifdef USE_ESP32
5
6namespace esphome {
7namespace bedjet {
8
9using namespace esphome::climate;
10
11static const std::string *bedjet_fan_step_to_fan_mode(const uint8_t fan_step) {
12 if (fan_step < BEDJET_FAN_SPEED_COUNT)
13 return &BEDJET_FAN_STEP_NAME_STRINGS[fan_step];
14 return nullptr;
15}
16
17static uint8_t bedjet_fan_speed_to_step(const std::string &fan_step_percent) {
18 for (int i = 0; i < BEDJET_FAN_SPEED_COUNT; i++) {
19 if (fan_step_percent == BEDJET_FAN_STEP_NAME_STRINGS[i]) {
20 return i;
21 }
22 }
23 return -1;
24}
25
26static inline BedjetButton heat_button(BedjetHeatMode mode) {
28}
29
30std::string BedJetClimate::describe() { return "BedJet Climate"; }
31
33 LOG_CLIMATE("", "BedJet Climate", this);
34 auto traits = this->get_traits();
35
36 ESP_LOGCONFIG(TAG, " Supported modes:");
37 for (auto mode : traits.get_supported_modes()) {
38 ESP_LOGCONFIG(TAG, " - %s", LOG_STR_ARG(climate_mode_to_string(mode)));
39 }
40 if (this->heating_mode_ == HEAT_MODE_EXTENDED) {
41 ESP_LOGCONFIG(TAG, " - BedJet heating mode: EXT HT");
42 } else {
43 ESP_LOGCONFIG(TAG, " - BedJet heating mode: HEAT");
44 }
45
46 ESP_LOGCONFIG(TAG, " Supported fan modes:");
47 for (const auto &mode : traits.get_supported_fan_modes()) {
48 ESP_LOGCONFIG(TAG, " - %s", LOG_STR_ARG(climate_fan_mode_to_string(mode)));
49 }
50 for (const auto &mode : traits.get_supported_custom_fan_modes()) {
51 ESP_LOGCONFIG(TAG, " - %s (c)", mode.c_str());
52 }
53
54 ESP_LOGCONFIG(TAG, " Supported presets:");
55 for (auto preset : traits.get_supported_presets()) {
56 ESP_LOGCONFIG(TAG, " - %s", LOG_STR_ARG(climate_preset_to_string(preset)));
57 }
58 for (const auto &preset : traits.get_supported_custom_presets()) {
59 ESP_LOGCONFIG(TAG, " - %s (c)", preset.c_str());
60 }
61}
62
64 // restore set points
65 auto restore = this->restore_state_();
66 if (restore.has_value()) {
67 ESP_LOGI(TAG, "Restored previous saved state.");
68 restore->apply(this);
69 } else {
70 // Initial status is unknown until we connect
71 this->reset_state_();
72 }
73}
74
77 this->mode = CLIMATE_MODE_OFF;
79 this->target_temperature = NAN;
80 this->current_temperature = NAN;
81 this->preset.reset();
82 this->custom_preset.reset();
83 this->publish_state();
84}
85
87
89 ESP_LOGD(TAG, "Received BedJetClimate::control");
90 if (!this->parent_->is_connected()) {
91 ESP_LOGW(TAG, "Not connected, cannot handle control call yet.");
92 return;
93 }
94
95 if (call.get_mode().has_value()) {
96 ClimateMode mode = *call.get_mode();
97 bool button_result;
98 switch (mode) {
100 button_result = this->parent_->button_off();
101 break;
103 button_result = this->parent_->send_button(heat_button(this->heating_mode_));
104 break;
106 button_result = this->parent_->button_cool();
107 break;
108 case CLIMATE_MODE_DRY:
109 button_result = this->parent_->button_dry();
110 break;
111 default:
112 ESP_LOGW(TAG, "Unsupported mode: %d", mode);
113 return;
114 }
115
116 if (button_result) {
117 this->mode = mode;
118 // We're using (custom) preset for Turbo, EXT HT, & M1-3 presets, so changing climate mode will clear those
119 this->custom_preset.reset();
120 this->preset.reset();
121 }
122 }
123
124 if (call.get_target_temperature().has_value()) {
125 auto target_temp = *call.get_target_temperature();
126 auto result = this->parent_->set_target_temp(target_temp);
127
128 if (result) {
129 this->target_temperature = target_temp;
130 }
131 }
132
133 if (call.get_preset().has_value()) {
134 ClimatePreset preset = *call.get_preset();
135 bool result;
136
138 // We use BOOST preset for TURBO mode, which is a short-lived/high-heat mode.
139 result = this->parent_->button_turbo();
140
141 if (result) {
142 this->mode = CLIMATE_MODE_HEAT;
143 this->preset = CLIMATE_PRESET_BOOST;
144 this->custom_preset.reset();
145 }
146 } else if (preset == CLIMATE_PRESET_NONE && this->preset.has_value()) {
147 if (this->mode == CLIMATE_MODE_HEAT && this->preset == CLIMATE_PRESET_BOOST) {
148 // We were in heat mode with Boost preset, and now preset is set to None, so revert to normal heat.
149 result = this->parent_->send_button(heat_button(this->heating_mode_));
150 if (result) {
151 this->preset.reset();
152 this->custom_preset.reset();
153 }
154 } else {
155 ESP_LOGD(TAG, "Ignoring preset '%s' call; with current mode '%s' and preset '%s'",
156 LOG_STR_ARG(climate_preset_to_string(preset)), LOG_STR_ARG(climate_mode_to_string(this->mode)),
157 LOG_STR_ARG(climate_preset_to_string(this->preset.value_or(CLIMATE_PRESET_NONE))));
158 }
159 } else {
160 ESP_LOGW(TAG, "Unsupported preset: %d", preset);
161 return;
162 }
163 } else if (call.get_custom_preset().has_value()) {
164 std::string preset = *call.get_custom_preset();
165 bool result;
166
167 if (preset == "M1") {
168 result = this->parent_->button_memory1();
169 } else if (preset == "M2") {
170 result = this->parent_->button_memory2();
171 } else if (preset == "M3") {
172 result = this->parent_->button_memory3();
173 } else if (preset == "LTD HT") {
174 result = this->parent_->button_heat();
175 } else if (preset == "EXT HT") {
176 result = this->parent_->button_ext_heat();
177 } else {
178 ESP_LOGW(TAG, "Unsupported preset: %s", preset.c_str());
179 return;
180 }
181
182 if (result) {
183 this->custom_preset = preset;
184 this->preset.reset();
185 }
186 }
187
188 if (call.get_fan_mode().has_value()) {
189 // Climate fan mode only supports low/med/high, but the BedJet supports 5-100% increments.
190 // We can still support a ClimateCall that requests low/med/high, and just translate it to a step increment here.
191 auto fan_mode = *call.get_fan_mode();
192 bool result;
193 if (fan_mode == CLIMATE_FAN_LOW) {
194 result = this->parent_->set_fan_speed(20);
195 } else if (fan_mode == CLIMATE_FAN_MEDIUM) {
196 result = this->parent_->set_fan_speed(50);
197 } else if (fan_mode == CLIMATE_FAN_HIGH) {
198 result = this->parent_->set_fan_speed(75);
199 } else {
200 ESP_LOGW(TAG, "[%s] Unsupported fan mode: %s", this->get_name().c_str(),
202 return;
203 }
204
205 if (result) {
206 this->fan_mode = fan_mode;
207 this->custom_fan_mode.reset();
208 }
209 } else if (call.get_custom_fan_mode().has_value()) {
210 auto fan_mode = *call.get_custom_fan_mode();
211 auto fan_index = bedjet_fan_speed_to_step(fan_mode);
212 if (fan_index <= 19) {
213 ESP_LOGV(TAG, "[%s] Converted fan mode %s to bedjet fan step %d", this->get_name().c_str(), fan_mode.c_str(),
214 fan_index);
215 bool result = this->parent_->set_fan_index(fan_index);
216 if (result) {
218 this->fan_mode.reset();
219 }
220 }
221 }
222}
223
224void BedJetClimate::on_bedjet_state(bool is_ready) {}
225
227 ESP_LOGV(TAG, "[%s] Handling on_status with data=%p", this->get_name().c_str(), (void *) data);
228
229 auto converted_temp = bedjet_temp_to_c(data->target_temp_step);
230 if (converted_temp > 0)
231 this->target_temperature = converted_temp;
232
234 converted_temp = bedjet_temp_to_c(data->actual_temp_step);
235 } else {
236 converted_temp = bedjet_temp_to_c(data->ambient_temp_step);
237 }
238 if (converted_temp > 0) {
239 this->current_temperature = converted_temp;
240 }
241
242 const auto *fan_mode_name = bedjet_fan_step_to_fan_mode(data->fan_step);
243 if (fan_mode_name != nullptr) {
244 this->custom_fan_mode = *fan_mode_name;
245 }
246
247 // TODO: Get biorhythm data to determine which preset (M1-3) is running, if any.
248 switch (data->mode) {
249 case MODE_WAIT: // Biorhythm "wait" step: device is idle
250 case MODE_STANDBY:
251 this->mode = CLIMATE_MODE_OFF;
254 this->custom_preset.reset();
255 this->preset.reset();
256 break;
257
258 case MODE_HEAT:
259 this->mode = CLIMATE_MODE_HEAT;
261 this->preset.reset();
262 if (this->heating_mode_ == HEAT_MODE_EXTENDED) {
263 this->set_custom_preset_("LTD HT");
264 } else {
265 this->custom_preset.reset();
266 }
267 break;
268
269 case MODE_EXTHT:
270 this->mode = CLIMATE_MODE_HEAT;
272 this->preset.reset();
273 if (this->heating_mode_ == HEAT_MODE_EXTENDED) {
274 this->custom_preset.reset();
275 } else {
276 this->set_custom_preset_("EXT HT");
277 }
278 break;
279
280 case MODE_COOL:
283 this->custom_preset.reset();
284 this->preset.reset();
285 break;
286
287 case MODE_DRY:
288 this->mode = CLIMATE_MODE_DRY;
290 this->custom_preset.reset();
291 this->preset.reset();
292 break;
293
294 case MODE_TURBO:
296 this->custom_preset.reset();
297 this->mode = CLIMATE_MODE_HEAT;
299 break;
300
301 default:
302 ESP_LOGW(TAG, "[%s] Unexpected mode: 0x%02X", this->get_name().c_str(), data->mode);
303 break;
304 }
305
306 ESP_LOGV(TAG, "[%s] After on_status, new mode=%s", this->get_name().c_str(),
307 LOG_STR_ARG(climate_mode_to_string(this->mode)));
308 // FIXME: compare new state to previous state.
309 this->publish_state();
310}
311
320 if (!this->parent_->is_connected())
321 return false;
322 if (!this->parent_->has_status())
323 return false;
324
325 auto *status = this->parent_->get_status_packet();
326
327 if (status == nullptr)
328 return false;
329
330 this->on_status(status);
331
332 if (this->is_valid_()) {
333 // TODO: only if state changed?
334 this->publish_state();
335 this->status_clear_warning();
336 return true;
337 }
338
339 return false;
340}
341
343 ESP_LOGD(TAG, "[%s] update()", this->get_name().c_str());
344 // TODO: if the hub component is already polling, do we also need to include polling?
345 // We're already going to get on_status() at the hub's polling interval.
346 auto result = this->update_status_();
347 ESP_LOGD(TAG, "[%s] update_status result=%s", this->get_name().c_str(), result ? "true" : "false");
348}
349
350} // namespace bedjet
351} // namespace esphome
352
353#endif
uint8_t fan_step
BedJet fan speed; value is in the 0-19 range, representing 5% increments (5%-100%): 5 + 5 /< * fan_st...
BedjetMode mode
BedJet operating mode.
uint8_t status
Definition bl0942.h:8
void status_clear_warning()
const StringRef & get_name() const
bool update_status_()
Attempts to update the climate device from the last received BedjetStatusPacket.
BedjetTemperatureSource temperature_source_
climate::ClimateTraits traits() override
void on_bedjet_state(bool is_ready) override
void reset_state_()
Resets states to defaults.
void control(const climate::ClimateCall &call) override
std::string describe() override
void on_status(const BedjetStatusPacket *data) override
This class is used to encode all control actions on a climate device.
Definition climate.h:33
const optional< float > & get_target_temperature() const
Definition climate.cpp:274
const optional< std::string > & get_custom_fan_mode() const
Definition climate.cpp:279
ClimateMode mode
The active mode of the climate device.
Definition climate.h:173
optional< ClimateFanMode > fan_mode
The active fan mode of the climate device.
Definition climate.h:199
bool set_custom_preset_(const std::string &preset)
Set custom preset. Reset primary preset. Return true if preset has been changed.
Definition climate.cpp:565
ClimateTraits get_traits()
Get the traits of this climate device with all overrides applied.
Definition climate.cpp:440
float target_temperature
The target temperature of the climate device.
Definition climate.h:186
optional< std::string > custom_fan_mode
The active custom fan mode of the climate device.
Definition climate.h:205
optional< std::string > custom_preset
The active custom preset mode of the climate device.
Definition climate.h:211
float current_temperature
The current temperature of the climate device, as reported from the integration.
Definition climate.h:179
ClimateAction action
The active state of the climate device.
Definition climate.h:176
void publish_state()
Publish the state of the climate device, to be called from integrations.
Definition climate.cpp:395
optional< ClimatePreset > preset
The active preset of the climate device.
Definition climate.h:208
optional< ClimateDeviceRestoreState > restore_state_()
Restore the state of the climate device, call this from your setup() method.
Definition climate.cpp:329
const std::set< climate::ClimatePreset > & get_supported_presets() const
const std::set< std::string > & get_supported_custom_fan_modes() const
const std::set< std::string > & get_supported_custom_presets() const
const std::set< ClimateFanMode > & get_supported_fan_modes() const
const std::set< ClimateMode > & get_supported_modes() const
bool has_value() const
Definition optional.h:87
BedjetHeatMode
Optional heating strategies to use for climate::CLIMATE_MODE_HEAT.
@ HEAT_MODE_EXTENDED
HVACMode.HEAT is handled using BTN_EXTHT.
@ MODE_DRY
BedJet is in Dry mode (high speed, no heat)
@ MODE_EXTHT
BedJet is in Extended Heat mode (limited to 10 hours)
@ MODE_COOL
BedJet is in Cool mode (actually "Fan only" mode)
@ MODE_TURBO
BedJet is in Turbo mode (high heat, limited time)
@ MODE_HEAT
BedJet is in Heat mode (limited to 4 hours)
@ MODE_WAIT
BedJet is in "wait" mode, a step during a biorhythm program.
@ MODE_STANDBY
BedJet is Off.
float bedjet_temp_to_c(uint8_t temp)
Converts a BedJet temp step into degrees Celsius.
@ BTN_EXTHT
Enter Extended Heat mode (limited to 10 hours)
@ BTN_HEAT
Enter Heat mode (limited to 4 hours)
const LogString * climate_preset_to_string(ClimatePreset preset)
Convert the given PresetMode to a human-readable string.
ClimatePreset
Enum for all preset modes.
@ CLIMATE_PRESET_NONE
No preset is active.
@ CLIMATE_PRESET_BOOST
Device is in boost preset.
const LogString * climate_fan_mode_to_string(ClimateFanMode fan_mode)
Convert the given ClimateFanMode to a human-readable string.
ClimateMode
Enum for all modes a climate device can be in.
@ CLIMATE_MODE_DRY
The climate device is set to dry/humidity mode.
@ CLIMATE_MODE_FAN_ONLY
The climate device only has the fan enabled, no heating or cooling is taking place.
@ CLIMATE_MODE_HEAT
The climate device is set to heat to reach the target temperature.
@ CLIMATE_MODE_OFF
The climate device is off.
const LogString * climate_mode_to_string(ClimateMode mode)
Convert the given ClimateMode to a human-readable string.
@ CLIMATE_ACTION_IDLE
The climate device is idle (monitoring climate but no action needed)
@ CLIMATE_ACTION_DRYING
The climate device is drying.
@ CLIMATE_ACTION_HEATING
The climate device is actively heating.
@ CLIMATE_ACTION_COOLING
The climate device is actively cooling.
@ CLIMATE_FAN_MEDIUM
The fan mode is set to Medium.
@ CLIMATE_FAN_LOW
The fan mode is set to Low.
@ CLIMATE_FAN_OFF
The fan mode is set to Off.
@ CLIMATE_FAN_HIGH
The fan mode is set to High.
Providing packet encoding functions for exchanging data with a remote host.
Definition a01nyub.cpp:7
The format of a BedJet V3 status packet.
uint8_t target_temp_step
Target temp that the BedJet will try to heat to. See actual_temp_step.
uint8_t actual_temp_step
Actual temp of the air blown by the BedJet fan; value represents 2 * /< degrees_celsius.
uint8_t fan_step
BedJet fan speed; value is in the 0-19 range, representing 5% increments (5%-100%): 5 + 5 /< * fan_st...
BedjetMode mode
BedJet operating mode.
uint8_t ambient_temp_step
Current ambient air temp.