ESPHome 2025.5.0
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controller.h
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1#pragma once
2
4#ifdef USE_BINARY_SENSOR
6#endif
7#ifdef USE_FAN
9#endif
10#ifdef USE_LIGHT
12#endif
13#ifdef USE_COVER
15#endif
16#ifdef USE_SENSOR
18#endif
19#ifdef USE_TEXT_SENSOR
21#endif
22#ifdef USE_SWITCH
24#endif
25#ifdef USE_BUTTON
27#endif
28#ifdef USE_CLIMATE
30#endif
31#ifdef USE_NUMBER
33#endif
34#ifdef USE_DATETIME_DATE
36#endif
37#ifdef USE_DATETIME_TIME
39#endif
40#ifdef USE_DATETIME_DATETIME
42#endif
43#ifdef USE_TEXT
45#endif
46#ifdef USE_SELECT
48#endif
49#ifdef USE_LOCK
51#endif
52#ifdef USE_VALVE
54#endif
55#ifdef USE_MEDIA_PLAYER
57#endif
58#ifdef USE_ALARM_CONTROL_PANEL
60#endif
61#ifdef USE_EVENT
63#endif
64#ifdef USE_UPDATE
66#endif
67
68namespace esphome {
69
71 public:
72 void setup_controller(bool include_internal = false);
73#ifdef USE_BINARY_SENSOR
75#endif
76#ifdef USE_FAN
77 virtual void on_fan_update(fan::Fan *obj){};
78#endif
79#ifdef USE_LIGHT
80 virtual void on_light_update(light::LightState *obj){};
81#endif
82#ifdef USE_SENSOR
83 virtual void on_sensor_update(sensor::Sensor *obj, float state){};
84#endif
85#ifdef USE_SWITCH
86 virtual void on_switch_update(switch_::Switch *obj, bool state){};
87#endif
88#ifdef USE_COVER
89 virtual void on_cover_update(cover::Cover *obj){};
90#endif
91#ifdef USE_TEXT_SENSOR
92 virtual void on_text_sensor_update(text_sensor::TextSensor *obj, const std::string &state){};
93#endif
94#ifdef USE_CLIMATE
95 virtual void on_climate_update(climate::Climate *obj){};
96#endif
97#ifdef USE_NUMBER
98 virtual void on_number_update(number::Number *obj, float state){};
99#endif
100#ifdef USE_DATETIME_DATE
102#endif
103#ifdef USE_DATETIME_TIME
105#endif
106#ifdef USE_DATETIME_DATETIME
108#endif
109#ifdef USE_TEXT
110 virtual void on_text_update(text::Text *obj, const std::string &state){};
111#endif
112#ifdef USE_SELECT
113 virtual void on_select_update(select::Select *obj, const std::string &state, size_t index){};
114#endif
115#ifdef USE_LOCK
116 virtual void on_lock_update(lock::Lock *obj){};
117#endif
118#ifdef USE_VALVE
119 virtual void on_valve_update(valve::Valve *obj){};
120#endif
121#ifdef USE_MEDIA_PLAYER
123#endif
124#ifdef USE_ALARM_CONTROL_PANEL
126#endif
127#ifdef USE_EVENT
128 virtual void on_event(event::Event *obj, const std::string &event_type){};
129#endif
130#ifdef USE_UPDATE
131 virtual void on_update(update::UpdateEntity *obj){};
132#endif
133};
134
135} // namespace esphome
virtual void on_number_update(number::Number *obj, float state)
Definition controller.h:98
virtual void on_valve_update(valve::Valve *obj)
Definition controller.h:119
virtual void on_update(update::UpdateEntity *obj)
Definition controller.h:131
virtual void on_lock_update(lock::Lock *obj)
Definition controller.h:116
virtual void on_select_update(select::Select *obj, const std::string &state, size_t index)
Definition controller.h:113
virtual void on_datetime_update(datetime::DateTimeEntity *obj)
Definition controller.h:107
virtual void on_text_sensor_update(text_sensor::TextSensor *obj, const std::string &state)
Definition controller.h:92
virtual void on_climate_update(climate::Climate *obj)
Definition controller.h:95
virtual void on_date_update(datetime::DateEntity *obj)
Definition controller.h:101
virtual void on_event(event::Event *obj, const std::string &event_type)
Definition controller.h:128
void setup_controller(bool include_internal=false)
Definition controller.cpp:7
virtual void on_switch_update(switch_::Switch *obj, bool state)
Definition controller.h:86
virtual void on_cover_update(cover::Cover *obj)
Definition controller.h:89
virtual void on_binary_sensor_update(binary_sensor::BinarySensor *obj, bool state)
Definition controller.h:74
virtual void on_alarm_control_panel_update(alarm_control_panel::AlarmControlPanel *obj)
Definition controller.h:125
virtual void on_media_player_update(media_player::MediaPlayer *obj)
Definition controller.h:122
virtual void on_time_update(datetime::TimeEntity *obj)
Definition controller.h:104
virtual void on_fan_update(fan::Fan *obj)
Definition controller.h:77
virtual void on_sensor_update(sensor::Sensor *obj, float state)
Definition controller.h:83
virtual void on_light_update(light::LightState *obj)
Definition controller.h:80
virtual void on_text_update(text::Text *obj, const std::string &state)
Definition controller.h:110
Base class for all binary_sensor-type classes.
ClimateDevice - This is the base class for all climate integrations.
Definition climate.h:168
Base class for all cover devices.
Definition cover.h:111
This class represents the communication layer between the front-end MQTT layer and the hardware outpu...
Definition light_state.h:63
Base class for all locks.
Definition lock.h:103
Base-class for all numbers.
Definition number.h:39
Base-class for all selects.
Definition select.h:31
Base-class for all sensors.
Definition sensor.h:57
Base class for all switches.
Definition switch.h:39
Base-class for all text inputs.
Definition text.h:24
Base class for all valve devices.
Definition valve.h:105
bool state
Definition fan.h:0
Providing packet encoding functions for exchanging data with a remote host.
Definition a01nyub.cpp:7